I just dont get it ...
Why this even still is a thing? :-/

People are complaining about that since start of EA, some romances (Gale for example) become almost impossible to achieve, without spaming long rest after every single conversation or affection change ... many scenes between companions were never even seen since aproaching them requires this so unnatural behaviour. O_o
Do you really want all your work go to waste like this, Larian?

And what is even worse, if you have at least ONE additional custom character in your party, ALL conversation triggers in the world are overwritten by some meaningless "chat between PCs" where everyone state their mind wich can be only picked in one of two options (either entirely refusing the situation, or entirely accepting it), and then, if you pick different choices, the one who triggered it simply states there is no point in talking about it!
Actualy i agree, there indeed is no point in this talking ...
I mean, dont get me wrong ... its good that even people who will not be at Discord (or some other comunication) will be able to discuss their intentions and goals ...

But why, just bcs our PCs want to tell each other why we saved Sazza ... we can no longer listen to Gales tale from Waterdeep tavern ... or Astarions snarky coment about Tieflings?

Why there can be only one conversation unlocked? :-/
Is there really no tool in your engine, that would allow you to use multiple triggers? :-/

Last edited by RagnarokCzD; 25/12/22 08:28 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown