Originally Posted by Sven_
I'm not gonna lie here. But Solasta was refreshing to play in that you don't need to stack a billion buffs and attack bonus on top of the base attack bonus, just in order you can hit more powerful enemies later on.
^This.

I absolutely hate the whole concept of "buffing" my party for every battle, or even for boss battles for that matter. I just hate it, and I never ever do any sort of buffing in any of my cRPGs. So that's my way of offsetting low difficulty in some of those games.