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Preface
In the midst of more crucial suggestions that are being made here, here's a more light-hearted one where I've just let my imagination run wild 💛

Introduction
I would love to be able to have different color options for the animation of three specific spells :
1) Magic Missile
2) Eldritch Blast
3) Faerie Fire

The goal would be to offer a more magical, fun and RP/immersion friendly version of the existing version of those spells.

Context
1) Magic Missile
Quote
Description (PHB) : You create three glowing darts of magical force [...]

Spell Lists : Sorcerer, Wizard

The original description of the spell doesn't indicate the color of the darts. So, it's fairly up for interpretation.
In Baldur's Gate 3, the color red is associated with the "force" damage type and, as such, the darts are displayed in red color. Understandable.

However, I think that iconic spell used by most Wizards and Sorcerers could be adapted to fit miscellaneous Tavs by simply offering some alternative color options for the spell.
To illustrate, it was particularly weird for my frosty sorcerer (Silver Dragon Bloodline) to use that color. Kinda ruined the aesthetic 👁️👄👁️ and didn't make sense to me from a RP/immersion stand-point. But I'm sure it's odd for other sub-classes as well.

After all, the spell has been previously depicted using various colors.
This includes depictions in pertinent material like the PHB or the Forgotten Realms comics (example : "the Legends of Baldur's Gate") :
[Linked Image from i.imgur.com]
Source

2) Eldritch Blast
Quote
Description (PHB) : A beam of crackling energy streaks toward a creature within range [...]

Spell Lists : Warlock

Like Magic Missile, the description doesn't specify a color and thus, the color red, associated with force damage-type, was used in Baldur's Gate 3.

Again, as Magic Missile, this doesn't really fit the "theme" of certain sub-classes for Warlocks. Even just the ones with an Archfey as patron.

Admittedly, the inspiration for this post was a MOD that uses different color for that spell depending on the sub-classes, examples for the PHB sub-classes :
  • Great Old One (see animation HERE)
    [Linked Image from i.imgur.com]
  • Fiend (see animation HERE)
    [Linked Image from i.imgur.com]
  • Archfey (see animation HERE)
    [Linked Image from i.imgur.com]


3) Faerie Fire
Quote
Description (PHB) : Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). [...]

Spell Lists : Artificer, Bard, Druid

The PHB description does specify colors and states that the player can choose.
I understand that it's simpler to have it always white, but having the choice would be really nice.

Suggestion

1) The color of those spells can be freely picked during character creation OR would depend on the class/sub-class (my preferred solution) of the character.
2) The color of Faerie Fire can be picked when cast via a sub-menu in the hotbar.


This is a fantasy game/universe, this type of details can really add to the fantastical/magical atmosphere of the universe and could make things fun ^^ and existed.


Thank you for the read, that was a long one 😅

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Originally Posted by MelivySilverRoot
I would love to be able to have different color options for the animation of three specific spells :
1) Magic Missile
2) Eldritch Blast
3) Faerie Fire

Agreed this would be a nice touch, and those spells (particularly Magic Missile and Eldritch Blast) are the ones that would most benefit.

I do like the idea that the colours are driven by subclass, so for example your dragon sorceror could have missiles the appropriate colour for your dragon ancestor. But I guess accommodating decisions that are head canon rather than determined by the game, for example to create a wizard who focuses on lightning spells, would require letting the user pick.

In short, not a biggie for me, but if there is a way for Larian to introduce something like this cheaply then I would appreciate it.

If they can’t, it’s great to know that modders are already on the case!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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Yeah, it would be a nice touch. I may be in the minority here, but I actually prefer the original Faerie Fire before it got revamped in Patch 7 or 8.

I do like how the Cleric deity shows in spells. I would also like Bless and other spells like Shield of Faith show much of an active effect around the person.

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Originally Posted by MelivySilverRoot
  • Fiend (see animation HERE)
    [Linked Image from i.imgur.com]
Love the idea ...
Dislike the execution. :-/

While that red Eldrich Blast is cool, and i like it!
It feels like a shame to me that we dont see the actual impact over that burning animation. frown
I dont really want to feel like my Warlock is casting Firebolt as some "boring lowly Wizard". :P laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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I just knew when I made that post that you would hyperfocus on this one detail 😌

That was not the suggestion, just a way to contextualized the suggestion 😉 and also to show how interesting changing colors based on subclasses could be. As someone working on a Archfey Warlock character, I can't express how thrilled/inspired I felt seeing the green Eldritch Blast 😍

If I were to try and discuss how to execute that idea, at least for the Fiend :
- red could fit as well, of course
- orange could fit, but indeed without the "fire" effect (for the reason you have given). The modder probably used the "fire effect" because it was easier to use existing assets.

Last edited by MelivySilverRoot; 26/12/22 03:01 PM.
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Originally Posted by The_Red_Queen
In short, not a biggie for me, but if there is a way for Larian to introduce something like this cheaply then I would appreciate it.

If they can’t, it’s great to know that modders are already on the case!

Absolutely this! 😊

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Originally Posted by MelivySilverRoot
I just knew when I made that post that you would hyperfocus on this one detail 😌
There is no hyperfocus ...
Just stating that this particular execution that was used as example dont fit my liking ...

The idea itself got my +1 ... dont really know how else to say it. -_-


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown

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