Originally Posted by Saito Hikari
Originally Posted by Brainer
My hope for Rogue Trader lies specifically in them abandoning Pathfinder (I imagine they aren't fans of 2e either...) and going for a bespoke ruleset instead. We'll see what comes out of it.
IIRC Owlcat straight up said during a stream years ago that they didn’t like Pathfinder 2E, so it’s unlikely we’ll see a 2E game from them.

There’s some hubbub in the DnD tabletop community over the possibility of WotC rescinding or heavily restricting the open game license or whatever it was with DnD 5.5. If so, it would explain why any news of further DnD games have basically halted. It doesn’t sound like WotC has reached out to Tactical Adventures at all regarding a Solasta sequel, which would also explain why they mentioned the possibility of Warhammer 40k or Pathfinder 2E for their next game back in the early Summer.

Well, bugger. Here's hoping it's not quite true. If anything, Solasta and BG3 seemed like they'd pave the road for more attempts at adaptations, what with 4e having practically none (apart from the Neverwinter MMO which took... liberties, let's say).

As for the topic of spamming spells and continuous effects in 3.5e/Pathfinder - honestly, in a well-designed adventure one is supposed to be strapped enough with memorization to perhaps not have the needed things on hand at certain moments. A sorcerer especially just has to rely on what they have learned. Plus, when it's not 95% combat, you'd want a lot more utility spells to be around for use, which a sorcerer or a bard can't really afford, for example.