Originally Posted by Qoray
Oh, another thing that needs to be fixed is casting darkness on objects.
In tabletop, darkness is not just a stationary effect, you can cast it on an object and then move the effect.

Cast it on your person, and you can take the darkness with you, centered on you, for the entire duration. That way it can be used for more than one fight or you can reposition yourself in the fight and still benefit from the spell

In one of the mods you can cast it on your person or on the ground.

As it is now, I it works nicely as a ranged attack sanctuary, in a pinch.

Of course...fireball!

Last edited by Van'tal; 26/12/22 05:35 PM.