Originally Posted by neprostoman
Originally Posted by RagnarokCzD
According to this: http://dnd5e.wikidot.com/spell:hex

It seems to be closer to Raw ...
I mean, feel free to corect me, but doesnt "on a subsequent turn of yours" mean that when we were holding it indefinietly ... resp. "up to long rest" was wrong?

Yeah it was not according to the 5e rules, I was just not sure if it ever was as I remembered at all...

Thanks for pointing this out, folks. I’d noticed Wyll seemed to have less opportunity to reapply Hex in my latest run but hadn’t got round to working out why, so you’ve saved me the bother.

I did feel it was more balanced in patch 9, as I could usually manage to reapply Hex within a battle, as long as nothing really drastic happened, but not in fight after fight which seemed a bit too cheap.

Originally Posted by Ussnorway
Imo if Wyll is getting hit then you are using him wrong, I tend to have him carry a crate around to climb up onto during combat then Hex/ blast until everyone is dead

Well, everyone can and should play however they wish, but it made me giggle to think of this as the right way to use Wyll! I’m sure it’s effective, but personally I’d find carting round a crate to stand on pretty immersion breaking. I like to at least pretend things are semi-realistic, despite the fantasy setting and oddities of the game mechanics grin


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"