Of course this is not THAT dramatic of an issue. But it would be nice to have stealth rebalanced.
Not sure what issue exactly you’re referring to here as a few have been brought up. I do find the handling of sneak when entering combat severely reduces my enjoyment playing sneakier characters, and though I guess I’d not describe it as game breaking for me this is a high priority fix rather than a “nice to have”. I
like sneaky characters and desperately want to be able to play them without having to hamstring myself to avoid cheese.
Other changes, such as making hide an action (except a cunning action for rogues) are for me still important but lower priority. Particularly as I quite like my sneaky rangers and am quite happy that they can hide and shoot in one turn! Per RAW I don’t think they’d be able to at the levels we’re likely to get in BG3.