Originally Posted by neprostoman
Of course this is not THAT dramatic of an issue. But it would be nice to have stealth rebalanced.

Not sure what issue exactly you’re referring to here as a few have been brought up. I do find the handling of sneak when entering combat severely reduces my enjoyment playing sneakier characters, and though I guess I’d not describe it as game breaking for me this is a high priority fix rather than a “nice to have”. I like sneaky characters and desperately want to be able to play them without having to hamstring myself to avoid cheese.

Other changes, such as making hide an action (except a cunning action for rogues) are for me still important but lower priority. Particularly as I quite like my sneaky rangers and am quite happy that they can hide and shoot in one turn! Per RAW I don’t think they’d be able to at the levels we’re likely to get in BG3.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"