Originally Posted by Seraphael
The change is fine, but one departure from RAW that would make a lot of sense in BG3 is to streamline Hex to automatically debuff/curse *all* abilities. Would get rid of a significant time-waster for Warlocks and allow combat to flow better...especially, shudder to think, if running with both Wyll and a custom Warlock.

Hmm, admittedly I do find picking the ability score to hex a faff, as it will tend to be done so often with an Eldritch Blasting warlock. And I think there are so few things in combat it actually affects that it probably wouldn’t be overpowered to just nix all ability score rolls, not just those for one stat. Someone else might have a reason why this would break balance, but admittedly I can’t think of one, so this sounds to me like a good QoL improvement.

(I keep meaning to work out in more detail exactly what Hex does … am I right that it just affects ability score rolls and not saving throws?)


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"