I agree with the OP. Larian should do some major work to remove easy exploits.
The worst exploits are the ones where you can:
- Attack an enemy without consequence (bonus action hide, darkness, fog, attacking from long range, etc.)
- Rig environmental hazards (barrels, create water, etc.) or have the environment pre-rigged by Larian (i.e., webs in Spider Matriarch fight, numerous NPCs placed close the edge of a cliff or under a falling object).
- Extra surprise attack rounds. Getting the first attack is enough of an advantage.
It is impossible for the devs to balance difficulty an encounter where there is an easy exploit that some players might not use. Even just getting a surprise attack round is generally enough to make any encounter trivially easy that is balanced for situations where the party does not get a surprise attack round.
Last edited by Kind_Flayer; 29/12/22 01:07 AM.