isn't very important in most fights and can actually reduce your dmg output if you have to constantly use your BA to reapply it instead of making a BA attack (dual wield, hand crossbows or polearm master).
this is exactly why it doesn't need to be weighted down with concentration even more... anyway a passive that lets you have hunters mark concentration + a normal spell concetration would go a long way to making the class more fun to play and that's what really matters in the end at least to me.
All i can say is this is a video game you are confusing things.
There are huge differences i literally had like 10 speak to animals potions and that was after talking to every animal in EA. enough for full game i reckon... So that spell you mentioned doesn't do anything at all and it's useless if anything it would be a huge waste of spell same as +10 steath. We have vision cones i don't even need sneak stat most of the time... So picking those two and then finding out that i can do that any time with a potion or items just isn't fun in my opinion. Choices and skills like that should matter more.
And it's like that for most things related to everything. i would say unlearn table top dnd for bg 3. Again video game...huge diffrence. i think this is why this thread was made.