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stranger
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stranger
Joined: Dec 2022
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I do like the feeling of doing sub-quests to get hidden trade items. (e.g. protect the Thieves Guild's beholder chest from werewolves)
A transaction that simply increases favorability is a reasonable investment.
I think it would be better to add missions and plots. For example, when the favorability is reached, new missions will be triggered and special items will be sold.
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Entire Thread
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Spoiler ~ Merchants, Attitude, Charisma & Costs
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BraveSirRobin
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09/01/21 07:35 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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spectralhunter
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09/01/21 07:37 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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OcO
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09/01/21 09:39 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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BraveSirRobin
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09/01/21 09:44 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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OcO
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09/01/21 10:25 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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AvatarOfSHODAN
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09/01/21 10:05 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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Evandir
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10/01/21 12:53 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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Madscientist
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10/01/21 09:31 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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bullse
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10/01/21 10:43 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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DuskHorseman
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10/01/21 12:18 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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BraveSirRobin
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12/01/21 06:45 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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OcO
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12/01/21 07:08 PM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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AvatarOfSHODAN
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28/12/22 12:35 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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The Red Queen
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28/12/22 12:47 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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neprostoman
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28/12/22 01:31 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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1varangian
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28/12/22 01:54 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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neprostoman
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28/12/22 02:01 AM
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Re: Spoiler ~ Merchants, Attitude, Charisma & Costs
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marriorqq
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29/12/22 06:57 PM
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