Originally Posted by Back_Stabbath
Originally Posted by FrostyFardragon
Sure, that is why the game tells you how to allocate your ability scores based on your class selection. It's possible to create a wizard with an intelligence of 8, but only if you do the exact opposite of what the game tells you.

Then a solution for avoid players making unworkable multiclass characters can also be to simply include recommendations. Playing a Fighter? Recommend rogue. Playing a Paladin? Recommend Sorcerer. Playing a Druid? Recommend nothing. This isn't terribly hard to deal with.
It's probably better just to put in a pop up warning along the lines of "Are you sure? Multiclassing is not recommended for inexperienced players". You would have to overcome the technical hurdles first though.