Originally Posted by RagnarokCzD
No idea if anyone pointed this out ...
But in your builds, remember that AC from shield is counted even if you have Bow equipped ... so while Dual Wield Scimitars look cool and certainly are a bit more effective for damage output ... if you would wear shield, you will be +2AC tougher, even from the distance and as far as i know you can wield Rapier (to have 1d8, rather than 1d6 from Scimitar) and Shield. wink

I was playing around with this earlier. You actually get consistently better damage (along with the increased AC) running a rapier and shield than you do with duel scimitars. The main reason is hunters mark. You get big additional damage from that thing, but it consumes a bonus action to use. Because of that you won't get to make an offhand attack if you use it in the same turn. Makes the additional +2 on your off hand from two weapon style basically worthless as most enemies you encounter beside a few bosses will not last to a second round (also a chance you will lose concentration and need to recast) for you to actually use an offhand attack on them. Meanwhile if you pick dueling you get a +2 on all your main hand attack rolls. Dueling also applies when wielding a shield for a valuable +2 to AC. More AC means it's less likely hits will break your hunters mark as well. As you pointed out rapiers also have higher base damage than scimitars too so a constant +2 on a main hand rapier majorly outperforms an occasional +2 on an offhand attack from a scimitar. Even without dueling the mainland rapier will still do better assuming you are striking a target under your hunters mark.

If hunters mark worked differently or rangers had an additional bonus action like a thief and you could consistently get in an off-hand attack to proc an additional hunters mark hit dual scims would then outperform rapiers. They don't though so if you make a ranger rapiers are the way to go. Roving rapier ranger knights.

Last edited by Princeps08; 31/12/22 11:34 AM.