In BG1 early on you find items like Ring the Princes with hand drawn illustration and history, and a substantial +1 AC and Saving Throws. Or a Wand of Fire with a couple charges left. Identifying those is exciting. They're cool and powerful, and you don't feel let down at all when you ID them.
In BG3 having to ID the 15th Ring of "if you are below 50% and Dash, your heals give target Disengage" crap wouldn't be very exciting. The magic items in general are not exciting in BG3. They're just gamey magical MMO style junk where grinding for gear is the entire purpose of the game. That's not the purpose in an RPG. It's much more important the items are cool and unique. Less is definitely more, and I hope Larian will get that.
Last edited by 1varangian; 01/01/23 03:00 PM.