I have the same problem I've had since day
one... the party climbs up then immediately turn around and climb back down. Ladders, vines, rock walls, anything they can climb. You can stop it if you click on a location away from the ladder, but you have to do it
very quickly and you have to make enough space for everyone, otherwise the one or two party members will still go back down.
I'm assuming this is a fairly difficult technical issue to fix. Again, this has been happening since day one. There are literally thousands of reports. You can't convince me Larian employees haven't seen it in their own play testing. This issue effects many aspects of the game. From immersion to combat. I've lost fights and had to reload because my characters waste half their movement climbing up and down then end up on the wrong level. The
is a great example.
Please, for the love of Selune, get it fixed before the full release. I've defended this game from day one... I really don't want to still hear people complaining about this after the supposedly full and polished game is released.