Originally Posted by AusarViled
I am going to eat flak for this, but I agree. Not because of the reasons you list but because of another. A corporation that is catering to make money should not care about the opinions of those that comprise less then >1% and ultimately wont make a dent in their bottom line. They can be offended all they want, i could not care less, nor could i care more. People say it does not effect them- YOUR WRONG IT DOES. The more they spent money on catering to those who do not matter, means we get less content. I may be selfish, but i would rather get levels 14-16 then a system that cares about pronouns as 99% of the players would benefit from them. Everyone else can cry me a river.

So gonna break this down a bit. Firstly, I believe that companies should be held to moral standards when it comes to the content they produce, and it's unwise and unhealthy to deem it acceptable for them to only consider money as a motivation/drive to include stuff.

Secondly and more substantively, it inevitably won't just be trans people who benefit from the inclusion of the system. I'll direct you to accessibility features like closed captioning/subtitles. The percentage of gamers who are hard of hearing is probably pretty low all told. I'm certainly not hard of hearing and I love having subtitles on. I never play a game without them. When they introduced the expanded gender choices, my second playthrough after a tiefling paladin was a non-binary drow sorcerer. I thought that from a roleplay perspective it would be interesting to play as a drow who was assigned female but identifies as non-binary. Even if the game doesn't let me engage with the question of gender any further, it allows me to think about and engage with the character concept in a way I wouldn't have been able to before. I never even considered the concept before but it was a satisfying playthrough and I really enjoyed the character.