It is an issue since the beginning of EA - darkness works incorrectly and it breaks warlocks!

How it works now

you cast darkness on a ground, so it's an aoe spell. creatures outside the spell CAN attack enemies inside it. darkness DOESN'T move when cast on a creature with them

How it should work

darkness can be cast on yourself/other creature. creatures outside darkness can't attack creatures inside. the spell MOVES with its target

Some examples

Current implementation

you are a warlock. you cast darkness on the ground. you chose devil's sight invocation. you go inside the darkness to do some damage. but then some random goblin from miles away shoots you and the spell is gone, because it broke your concentration. you wasted one of your 2(!) spell slots for nothing. so the spell itself isn't viable, devil's sight invocation isn't viable too

How it should work

you are a warlock. you chose devil's sight invocation. you cast darkness on YOURSELF and then just move to your enemies with it. enemies inside darkness have disadvantage on attack rolls, enemies outside it miss. So it becomes really powerful as it should be, because it costs your precious spell slot and you wasted your invocation to make it wok

Larian pls do warlocks justice

Last edited by mercurial_ann; 04/01/23 12:06 AM.

add hexblade warlock, pls