This is a very minor bug, but when I cast Speak with Dead on the dead man in the tollhouse (near Cyrel), the cinematics use the background outside, although I am still inside the room.

I appreciate it very much that Cyrel is now walking around and even leaving the room. From a role playing perspective, it makes much more sense to wait until she is gone before casting Speak with Dead. And I like that everyone now really looks as if they had been in a fight not long before.

A (belated) very happy New Year to everyone! 🍀