I play a rogue, what is a long rest? Oh that thing they force you to do after you kill the leaders of the goblin camp...
With no day/night cycle, no concept or mechanic for time, and no mechanic to really force you to rest and recuperate i really think Larian needs a better way to naturally incorporate camping and resting within the story flow. I remember when i first played at launch i purposefully did not rest because i thought it would advance the ceremorphosis.
I say this as a huge BG 3 fan and think this will be one of the greatest games i have played and at 50 years old i have played all the games...