Originally Posted by cronuss
If I recall accurately, the big city/town in DOS1 (and 2?) were pretty good, lots of buildings, shops, bustling activity, etc?
D:OS1 had the best city I have seen from Larian in the opening act. D:OS2 had a very tiny city in the 2nd act, and the whole final act took place in a city, though it was in the middle of the siege, so it didn’t really feel much distinct from previous wilderness levels.

I do feel this is this lack of traveling to and from that prevents a mental image of a town room being created, the way it happens in other RPGs.