The Sorcerer and wizard spell list have always been slightly different in 5e. There is a lot of overlap, but sorcerers tend not to get out of combat utility spells. There are a couple of sorcerer exclusives, such as Chaos Bolt.
Coming from PnP, Blade Ward is generally considered a horrible spell. Minor Illusion is a good as the DM lets you get away with. But I've never found it effective in BG3. Longstrider, Jump, Magic Missile, Mage Hand, Find Familiar are all useful and don't care what your INT/CHA scores are.
Yeah, the Sorcerer's spell list in 5e is the Wizard's spell just leaps and bounds worse. No Identify, no Wall of Force, no Forcecage, no summoning, no 'named' spells, hardly any utility spells. It's quite a kick in the teeth of a spell list really. They do have a handful of largely useless Druid/Cleric spells the Wizard doesn't have access to, but I've never seen one used in play except for Enhance Ability.