Originally Posted by The_Red_Queen
Originally Posted by cronuss
Yes, these things concern me as well. If it is just a bunch of theme parks with teleport stations at each one, that will really detract from the sense of scale and immersion. Also, I just find it silly that this group of civilized people is purposely spending all this time just camping in the mud every night, and never going back to a town/inn for some comfort, trading, entertainment, better food/drink, R&R, etc. It just seems so silly to me that this group is just roaming around and setting up camps all over the place and never saying, "hey, lets hit the Inn tonight." But even more silly that there are no towns or Inns to even go to!!

Well, there would be an inn if the goblins hadn't set it on fire! I actually don't find it odd so far that we're camping in the wild. We've crashed in an isolated area overrun by gnolls and goblins and it's going to take us a while to find our way back to civilisation. I'm hoping that this will make the pay-off feel even greater when we do.

I do want to see resting handled differently in towns, e.g. needing to agree a price with a local innkeeper to stay there, and having a "camp" that looks like an inn suite whenever we rest in that town, with perhaps some different cutscenes we'll get when staying in an inn as opposed to camping in the wild, but I don't think this needs Larian to radically rethink their approach to resting, just use the mechanism they've already got in a clever way. Hopefully that's what they're doing!

Agree with the latter portion of what you are saying. But did you play DOS2, specifically the last two acts? Larian always posits a lore or story-based reason that densely populated areas or functional civilization are suddenly absent, like the conflict on the Nameless Isle or the Siege of Arx or the various troubles on Reaper's Coast. They turn "civilization" into urban wilderness, and safe "neighborhoods" or boroughs into village equivalents. There's not actually a world that feels lived in because it's all a crisis waiting for you to show up so they can hit the "play" button, like Waukeen's Rest.

Last edited by Zerubbabel; 06/01/23 09:27 PM.

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