Originally Posted by Elessaria666
As an animation I love it. As a Sneak Attack animation I hate it. It would be cool to use for the critical hit cinematics (which I'd like to see slowed down to half speed so you can register them better) but for Sneak Attack it doesn't make sense and isn't cool ENOUGH to justify the dissonance, IMO.

I agree that the melee version would be pretty good if used for critical hits. I’d even take it for critical hits that included sneak attack, and would handwave it more as an explosive ambush than a stealthy shivving.

I do think the ranged version is beyond redemption though.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"