I'd like the movement mechanic automatically (or have a toggle to) avoid damage on the ground--fire/acid/poison/etc. Excluding un-perceived traps of course. Other turn based games I play do this.
Also when I click on an enemy to melee attack them I want my character to automatically move as close to the enemy as my movement points allow. Currently, if I don't have enough movement points for my melee attack to reach them clicking on them simply does nothing, I have to tediously hover my mouse to find the movable spot closest to them.
Also, when you hover your mouse over foes portrait icons the attached mouse-over info obscures other info on the critters portrait. Maybe make the mouse dimmed.
Thanks