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#840531 09/01/23 01:50 AM
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The Githyanki patrol scene still doesn't sit right with me. First, if you try attacking them before the conversation, the dragon should roast your whole party, game over, full stop. 2nd, it kills me when the guy is like, yup, we found it. No, I will not stay and make sure the weapon is recovered. I will do the opposite and leave and assume everything will go according to plan. I hope they change how this works as currently it makes no sense.

napkin #840535 09/01/23 02:14 AM
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Agree on both counts.

"This party has the weapon I seek, so I will just leave now and not take it".... what?

To avoid the awkwardness the dragon rider should just leave after the flaming fist are killed, before the party goes down there. And not give you a chance to foolishly attack it.

The dragon could also be used to force the player to fight fair...for once. And not surprise haste murder everything on their path. But somehow the scene only has the most illogical outcomes imaginable.

napkin #840536 09/01/23 02:28 AM
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Definitely we need the dragon in the fight that we can kill or maybe even tame! smile Here boy i need a new pet... Now that would be a beast master classs lol and one epic game.


Anyway it's ridiculously easy now even at level 3 it's a cake walk... Just make sure you are buffed enough for round 1 to survive if you failed initiative. After that heat metal, pick up weapons fight over or just nuke melee characters, again fight over. So giving us a dragon to kill woudnt be that bad even if he flys away half HP...

Last edited by Lastman; 09/01/23 11:22 AM.
napkin #840541 09/01/23 03:15 AM
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I think they're trying to show that the gith are an arrogant, highkey evil bunch.

It might work better If the artefact just flies away, forcing him to pursue. Except, that thing does not give a fuck and returns to your party at next long rest

napkin #840542 09/01/23 03:26 AM
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Yeah. Been said before but bears repeating. A kithrak would NEVER let someone else claim such a prize. It's the weapon everyone is looking for. His pride would demand that he take it himself and present it to Vlaakith.

I think if SH is not in the party, the kithrak should read your mind and thus know you don't have it on you. So he and the dragon fly off to go to your camp to get SH. After you fight the patrol, scene shifts to camp. You play SH and those at camp as you try to escape the dragon and Voss, dodging into a ruins or portal or something.

If SH is in the party, you learn she hid it at camp. The rider and dragon take off to get it. You fight the patrol but learn that the weapon jumped from SH to you before leaving camp. You just didn't know it.

napkin #840545 09/01/23 03:59 AM
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The kithrak flying off is just eye-rollingly silly. I mean, I know he’s acting in the tradition of a long line of villains with an unwarranted confidence in their underlings’ ability to take care of things, but still. I do like the scene with him, and the ability to recognise detect thoughts and resist it is fun, but I think it really needs to be rewritten so that the kithrak and dragon fly off after flaming the Flaming Fist and it’s another character who you speak to, who is then part of the fight should it come to that.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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Originally Posted by The_Red_Queen
The kithrak flying off is just eye-rollingly silly. I mean, I know he’s acting in the tradition of a long line of villains with an unwarranted confidence in their underlings’ ability to take care of things, but still. I do like the scene with him, and the ability to recognise detect thoughts and resist it is fun, but I think it really needs to be rewritten so that the kithrak and dragon fly off after flaming the Flaming Fist and it’s another character who you speak to, who is then part of the fight should it come to that.

I don't know. I think the whole scene works fine. They just need a MUCH better reason for him to leave. Have cultists suddenly ambush, and he and the dragon are fighting the horde of goblins or something while the patrol fights you. Have a surviving mind flayer attack, and it tries to capture the dragon's mind, drawing Voss away.

Or, like I said, have it where he believes you don't have it on you, but one of your companions at camp does, so he leaves to get them while the patrol deals with you who he views as less important at that moment. Just something more believable.

GM4Him #840551 09/01/23 04:24 AM
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Originally Posted by GM4Him
Originally Posted by The_Red_Queen
I think it really needs to be rewritten so that the kithrak and dragon fly off after flaming the Flaming Fist and it’s another character who you speak to, who is then part of the fight should it come to that.

I don't know. I think the whole scene works fine. They just need a MUCH better reason for him to leave.

That would also work, of course! I just struggle to think of a reason that’s not going to feel contrived and/or overcomplicated, so suspect rewriting might be simpler. But I am open to being wrong on that point!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
napkin #840554 09/01/23 04:41 AM
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i mean he is just going to assume everything works like any Bond villain


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
napkin #840559 09/01/23 06:45 AM
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Kithrak Voss' dismissiveness can only make sense if the patrol gets their patch-8 hps. I also agree with the idea that parties that preemptively attack the patrol should get a dragon strike just like the Flaming Fist.

napkin #840564 09/01/23 08:04 AM
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His full name and title is Dr. Kithrak Evil. laugh



Seriously tho...
Agreed 100% on both points.

//Edit:
BTW ... we can thank EA for this ... were you around and do you remember that shitstorm that happened after people find out via Mind Flayer on the wrecked ship dialogue ... that tgere are instant Game Over traps?
I was and do (duh) and it wouldnt surprise me at all if Larian would use it as argument against this change.

Some people just dont get that Adventure = danger.

Last edited by RagnarokCzD; 09/01/23 08:15 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by Ussnorway
i mean he is just going to assume everything works like any Bond villain

The thing with Bond villains is that they go off to enact other parts of their scheme. This is, as far as we know, the whole point of Voss's mission. I don't need characters to be perfectly logical but there does need to be a logic that makes sense for them. Sure he's arrogant, but leaving his minions to get the artefact means that even in the best case scenario, he probably has to wait days for them to bring it to him on foot, as opposed to having his dragon roast us and then taking it himself, which would take a couple minutes tops. When the logical choice is so clearly superior and asks so little of a character, you have to do a bit of extra work to justify why they don't take it.


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