There are too many overlapping systems that do similar things. The weapon abilities are also so insignificant that I tend to ignore them. Or just click on them without really bothering to read what they do. On top of Battlemasters superiority dice and maneuvers they feel like extra fluff.

Actions like topple should also be basic moves that cost no resource.

Also, way too many conditions now. Off-balance, reeling etc. Too minor and too many, they're just confusing instead of giving any real tactical depth.

Last edited by 1varangian; 11/01/23 04:55 PM.