I always prefer voiced protagonists. Even more so when immersed in a world of sound where everyone speaks, oftentimes beautifully - except from the mute you play. Makes your character, the one the narrative world gravitates around, stick out like a sore thumb. Deafening and obtrusive silence if you will.

Those who prefer mutes for whatever reason could get a toggle, so that isn't an issue. The real issue is resource allocation as this would be rather resource intensive considering the origin system with multiple potential player characters on top of a multitude of races that would benefit from their own unique voice. One of the *many* negatives of the origin system Larian is obsessed about. That said, Larian has used so much resources on implementations that most would consider much less important that something major like a voiced protagonist should have made it in. I'm resigned to playing a mute Bard though.