Originally Posted by fizzwick
Just gonna say it. BG3 is based on D&D 5e, which is, hear me out here, also a turn-based game. So it is entirely in keeping with the rules of the source material. If they were making almost any other sort of game, you might have a point. But 'Turns' have been part of D&D from the beginning.

Yep, this.

I also find the turn-based combat makes me think much more about positioning and strategy than I do in other games, and it feels much more as though every move is significant so I pay closer attention. Which can be exhausting, but in a good way.

I’ve also not played enough other turn-based games to feel burnt out by them, and on the contrary BG3’s approach still feels fresh and different to me.

I’m not saying I’d only want to play turn-based RPGs (and I loved DA:O and DA2’s tactics systems), but I think Larian’s approach suits D&D and BG3.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"