What "options" ? Is there really players that read texts when they play computer RPG saying "I will tell this line, but in a sarcastic tone because that's how I'm role playing my character" or "Oh my character is telling this in a humorous tone because he find it fun even if it is dramatic" ?
I guess even "hardcore role playing players" are just reading the story... but I may be wrong of course.
I can understand how stupid it may be when your Tav is supposed to be "evil" if his voice let us think that he is sad to see 3 dead random fisherman.. But I don't get how it could matter to anyone if Tav is sarcastic rather than glad when he see the dead fisherman.
Especially in a game that show dialogs as you would see them in a film.
Last edited by Maximuuus; 13/01/23 06:32 PM.