Originally Posted by Wormerine
Originally Posted by Zerubbabel
I hate to say it, but dated game genre is dated. I like this type of game, but I don't think it has significant mainstream appeal to warrant a strong reaction at a large showcase. As much as the people on this forum enjoy them, there's definitely something anachronistic about isometric RPGs in 2023. The good news is that BG3 has a TTRP community, a DOS community, and a Baldur's Gate community (caveat--over two decades old). Outside of these groups and people that like narrative-driven RPGs, I don't see how the game appeals to your average gamer™.
I don't disagree that this is title unlikely to make too many millions in sales, but I really dispise a suggestion that a cRPG would be anachronistic. Why would it be anachronistic? Because it has mechanics deeper than a cow clicker? Doesn't have a battlepass or cosmetic shop? Because it doesn't have raytracing that almost no one will turn on? That it screenshot won't look quite as nice, or "movie like"?
It is anachronistic because the video game world has radically shifted since the golden age of CRPGs. The main demography of players is now overwhelmed by people who play to get a dopamine hit or zone out instead of being deeply invested in complex systems. Why would you risk so much in making a game for a vanishing public instead of safely releasing something that you know will be profitable by default and is way easier to produce?