Originally Posted by Kind_Flayer
I think they should either change “mortal reminder” or replace it with another subclass feature.

There are a couple ways to get autocrits for a combo, but it generally isn’t worth the hassle. Sleep only affects low HP enemies that will just die upon a crit. Hold person affects high HP enemies, but they generally just remain paralyzed for the 1 turn of fear from mortal reminder. It isn’t a terrible combo, if there are other nearby enemies, but the situations where is very useful just don’t come up that often.

Personally, I think there are plenty of alternatives that would be much nicer, such as:

- Detect thoughts always on (only useful out of combat)
- +1 to spell save DC (since the other unique sub-class features are save-or-suck spells)
- Advantage on saving throws against being frightened or charmed
an no spells like Detect thoughts or talk to animals should never be a primary class skill. As a extra fluff thrown in sure but nothing more.

They make class weaker in combat if they are used as such.. Especially as BG 3 is full of scrolls items and potions that all do the same thing.

Last edited by Lastman; 19/01/23 09:52 AM.