That's a cool outline, but my problem with it is that fundamentally it relies on meta knowledge. Why would the characters go into the underdark unprompted? Especially if you go down via the spider's lair, there's nothing suggesting you'll find a way back up. Nothing even suggests that there's anything of note down there. Why would there be? It's a random hole in an underground cavern that actually has several other random holes in it. Say what you want about the reliability of the leads we have on the surface, at least they're in relatively close proximity for investigation. The Underdark is supposed to be HUGE. Even if you did think you could find stuff out down there, there's no reason to think you're not just falling into the equivalent of a massive, unpopulated prairie.

This is a big issue I have with BG3. People talk about all the options the game gives, but most of them only exist if you metagame and already know about them.

Last edited by Gray Ghost; 19/01/23 06:49 PM.