Originally Posted by Zerubbabel
That's what makes them anachronistic. Not bad, just a man out of time. If you played DOS2, kinda like Fane.

Not that I'm at all invested in this particular debate, but your argument only seems to support the conclusion that games like BG3 aren't fashionable, or as fashionable as their gaming ancestors were at one time or as other types of game currently are. That's not the same as being anachronistic, which would seem to imply that they are necessarily old-fashioned and creating them must be harking back to a previous golden age rather than looking to the future. But the mere fact that the trend these days is towards open world, real time, single-character focussed gameplay doesn't in any way entail that a party-driven, top-down, turn-based game can't be up-to-date and relevant today. I'm sure you're right that such a game probably wouldn't have as much mainstream appeal, but mainstream is most definitely not the same as cutting edge and forward looking! And there is nothing essentially anachronistic in taking inspiration from the past, as long as a new twist is put on it and modern context is recognised, which I think BG3 is so far promising to do very well.

And I also don't think a landscape in which all big games played in much the same way would be a healthy one for the future of the video game industry. Variety is needed for evolution. I hope that it continues to be the case that all sorts of different games can find enough of an audience to keep the companies that want to make them afloat.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"