Originally Posted by Elessaria666
Sorry to say but that is 100% how it works in-game right now, is relevant to the question of comparative class DPS as a result, and is an edge case for the current system. You not liking it does not change those things, those things are facts. If you want to have a discussion that is fine, but responding with knee-jerk nonsense that doesn't add anything to the debate is neither productive nor helpful.


You are confusing the fact that the game has no charges for sneak attack so it's not limited to once per turn, yet. that got nothing to do with active system.
they can leave that in for passive system as well. If it was intended but we all know it's not. It was already reported as a bug. So in turn passive system is better.

Some of us know this will never get into full game, i guess you are hoping it will ? (it's the same thing, if they keep the current warlock oversight and how they can get charisma mod on all extra damage sources for a EB... that will get fixed. I geuss we can call that edge case as well?).

If they made the system passive sneak attack could be done on all attacks not just on two... Just shows you how broken ass the oversight is.

Even if this oversight would somehow to get into final version,
The passive system with charges once per turn would still be better because you could get the same damage by using sneak attack on reaction. You wouldn't have to waste haste potion to get it.

The balance is that you actually need some player know how to pull it off effectively and you have to be in melee range to do it when you have no control over it.

Last edited by Lastman; 20/01/23 06:41 AM.