I've had one complete run and I will probably repeat most of that path at release.

I've always thought I am playing a character with doubtful morals and not really evil.

Just reading through these options makes me wonder if I am playing a less sinister version of an evil character.

I have saved the Grove and the tieflings (partially because of the beautiful tiefling with a nice voice, partially because goblins are repulsive and the rest are serving a tadpole; and Halsin does seem to be the key to salvation). But then above 50% of the choices of the original poster were made in the Underdark. Why save the gnomes? It is a risky business and that fool got captured twice! Or why not teach that whiny Mariyna what stupid choice she has made? And that naught is for free and that's why I am taking the wand. Her husband is dead anyway. Or make the kua-toa build you an army (getting some Saruman vibes there.)

Food for thought.


Thanks to the OP for gathering most of it at one place.

P.S. The only thing I would disagree are the custom characters. I did not have a problem make Shadowheart, Astarion and Gale all love me by the end of EA.

Last edited by Scales & Fangs; 22/01/23 12:00 AM.