Originally Posted by RagnarokCzD
So ... you would be just standing there, wondering if you should or should not attack them until whoooooooole fight would be over ... and only then you would potentialy react, if they would turn out hostile aswell? laugh

Congratulations, your quick decisions just killed Aradin and his whole group.

So you're telling me you'd divert your forces to attack the group that is attacking your enemy on sight without confirming their intentions are hostile, PURELY because one of them is a goblin?

That's... Not the most tactically sound decision a commander can make. You probably just got all your troops killed attacking a group you didn't necessarily need to fight while actively protecting the group you KNOW wants you dead.

I'd pull back a bit and keep engaging the goblins I KNOW want to kill me, then question the group that just came to my aid after the fighting is done. If they turn around and attack me I absolutely fight back with no hesitation.

Originally Posted by RagnarokCzD
Also ... if you really think that just bcs you see only one goblins there is no other around ... you wouldnt survive long.

You can be on your guard without killing people indiscriminately. Besides, I play mostly rangers and druids. My passive perception is great.

Originally Posted by RagnarokCzD
How can you tell wich group s/he belongs to? :P
Goblins are attacking your camp ... there is a goblin.

The same way I can differentiate between who is fighting alongside me and who isn't in Grymforge I suppose. I guess the game could stop telling players who is and isn't an ally during fights for the sake of realism, but I imagine most players wouldn't especially enjoy accidentally killing important NPCs in big fights when things get chaotic and you can't quite remember the names of the NPCs you met 5 seconds ago.