I can also take or leave crafting in games. I quite like the EA approach so far of having a few quest-based craftable (or repairable) items. And I certainly wouldn’t mind if in the full release we were able to use gathered herbs and other components to make potions, grenades, flasks, etc.

I am not so keen on having the most powerful weapons, armours and equipment being generic stuff we can craft rather than specific legendary items, though I’m happy to find those legendary items in pieces that need to be combined in specific locations or find recipes for them and then need to find the components (which also harks back to BG2 and ToB).

Though I do hate feeling I need to hang onto every possible component I find in case it turns out to be essential to creating a really good item later. I’d prefer components of legendary/unique items to be clearly marked as plot items, at least if they’re not easily purchased or otherwise easy to re-acquire.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"