Originally Posted by Warlocke
*heavy sigh*

Sometimes people get things wrong. That’s fine. It’s human. Correcting them with grace and civility is the mark of compassion. Publicly beating somebody over the head with their errors or ignorance is a display of self-indulgence. Intelligence without tact or humility ain’t worth much.

Anyway, I hope that Larian does indeed include both forms of stat generation. Personally I’ll mostly use point-buy, as I think it leads to more interesting character build decisions, but I’ll likely roll one Demi-god character at some point for the novelty of it. Probably something that requires a completely discordant and convoluted attribute allocation, like a sorcerer / monk.

It's done. I would invite you to not to fan the flames further. I got irritated about being accused of wanting to dictate what people do in single player games - which I had repeatedly said I don't care about. Like, literally said it 3-4 times. It's ridiculous. I usually filter stuff like that out but it seemed a particularly egregious example. It's fine, it's my bad, I have blocked Seraphin - which is what I should have done originally.

But the sentimentality thing is serious business. People who can't recognize it are opening themselves up to being victimized.

That does segue into a more important aspect of this topic - that is how often Nostalgia is used as a reason for arguing for design changes for BG3. There was a whole brigade of people saying this wasn't a real Baldur's gate game because it didn't confirm to some trivial design aspects of the original game.

The infamous "Nashkel Mines guy" and others..and the infinite rolling thing is one of those old systems or aspects which people are nostalgic about but doesn't have a lot of merit to it - other than maybe giving some people the thrill of gambling without the risk of loss.

Maybe we need to more intelligently and honestly examine what those systems mean.


Blackheifer