Oh I see what you are saying. yeah if you use Reckless and then Rush attack it provides the advantage.
However you can't just activate reckless attack and then use Rush attack and then follow up with a regular attack - which you *should* be able to do.
So either Larian needs to block off the special weapon attacks to make them unavailable after a reckless attack or they need to make Reckless attack something you activate and it covers any melee attack. It should be consistent though.
It would be easier to show you but i can't because it doesn't work that way and my uploads speed is abysmal in this hills.
but i think we are on the same page now.

it's not that big of a deal to get special attack with advantage you can get that anyway it's just something it should work. So no need to remove anything in my opinion.
Extra small thing if you will that makes the whole thing a better experience.
Kinda a small thing and most casual players wont even need it. In most cases it works fine as is but if you are a good player you can get so much more out of it, out of those small edge cases on the betterfield.
Kinda just a small thing really, but now they always do that. That what's bothering me and multiclassing(IF we get it) will be worst off, multiclassing gets staggered as is no need add to it.
They are constantly changing abilities that effect weapon attacks. THey make them active i mean i get it, in some cases they are easier to make that way. But now it looks to me like they just made a bit of habit out of it and those are hard to break i guess.
Even if in this case it's simple to make. Just make a stance if you will that costs nothing and you can't turn it off. Like we do now, you get debuff/buff but it costs you nothing to activate. The price for activation is the debuff that comes with it. Then you just attack as normal like nothing happend debuff/buff does it's thing.