Originally Posted by Blackheifer
Originally Posted by Lastman
Sorry about that shoudn't have done that.

i droped my gripe in with how Larian is turning every ability that effects weapon attacks and modifiers for those attacks into active skills. But yeah in this case it should be an active, well the old passives we had that don't cost anything but this time around you can't turn it off, once you attack.



Anyway, i now belive i know why they keep making this changes! It's so they have something to put in martial classes hotbar... So said really and it's why we probably never gonna see a proper sneak attack as passive charge in reactions system...

Larain is gutting weapon attacks just so they can make it feel more of video game(more dos 2 like) with actives buttons, finally it all makes sense. But sadly i don't feel any better knowing that, still want a proper weapon, like sneak atack, Menacing Attack and others. hehe ranting again, sorry:))

Having said that Barbarian(Berserker) is an insanely strong class right now as a melee fighter. At level 5 you are the only class that can potentially pull off 6 weapon attacks every single round. (Fighter can do it once with haste + action surge)

Level 5 GWM Barbarian + Potion of HG strength + Helmet of Grit + Haste Potion (or better the spores) at 50% health + Sussar Greatsword + 1 = 2d6 + 6 + 10 = 18-28 damage per attack x 6 = 108 - 168 damage per round plus you have a 60% chance of a critical hit with reckless attack.

I bring this up as an example of how Larian's way of doing things can sometimes backfire and make characters even stronger.

Oh and the way I set this up you end up with 45 (30 + 15 temp)health with 50% damage resistance (max health being 60 + 15 temp). So you even at 50% health you are tough.
yeah like i said it's not about power necessarily. IT would just help with things you can do... open up more smart gamplay. Like you said berserker has plenty power as is same as ranger let say that could do with a few fixs from colossus slayer to hordbreaker, ensnaring strike and so on all again weapon attacks that were changed...

Last edited by Lastman; 28/01/23 06:30 AM.