Originally Posted by robertthebard
1. Why is it that my MC, one of two remaining Grey Wardens in Fereldan, is doing all the dirty work, instead of sending out their companions to do it, while making sure they survive?

2. In Inquisition, why is the Inquisitor doing all the leg work, when they have a whole force they could be using? Something that gets touched on with the War Table missions.

3. It's a pretty common observation, across a multitude of games, that the MC is really super important, and yet, they're chasing down some old woman's frying pan...

1. You're currently on the run from the law so staying in one place is a bad idea in general. Most of the leaders you go to meet have things that need doing before they agree to abide by the treaties you present them. As leader you're also the most capable person to do most of these jobs. Think about it, if you sent your companions out to do any of the quests without you, who would, in turn, lead them in your absence? Alistair explicitly admits that he's not comfortable with leadership and that's why he defers to a new recruit. It's your deciseivness and force of personality and authority as a gray warden that gets the other characters to fall in line. Without you, they wouldn't agree on a leader and they'd just all fall apart.

2. As Inquisitor, you are often going to meet directly with important people in areas. The inquisition is big and important, but also new, so you as its leader often have to be the one to establish a firm relationship with any factions. Plus a big part of your responsibility is to physically go out and close rifts, which still requires you to be present.

3. This is just true, no further expansion.

Originally Posted by FreeTheSlaves
In TT there's a trap where the odd player sometimes thinks they're the main character and it causes problems at the table. This is because the game's true focus isn't any one character, it's the _party_.

BG3 isn't really about the party though. If it was, there would be a lot more focus given on the inter-party dynamics. There would be clearer relationships forming beyond what Tav influences. But what do Gale and Wyll think of each other? Gale and Lae'zel? Astarion and Shadowheart? If it were about the party we'd be seeing more clear dynamics like what we have between Lae'zel and Shadowheart. You can say 'this is act one, we've not seen where things are going' but my counter would be; yes, this is act one. Act one should establish the tones and themes of the story. If BG3 is a game about the dynamics of the party as a whole, we should be able to tell that by now. And that's also what I would say to those who think there's gonna be some reveal as to why everyone follows our Tav later in the game. Thus far, 'why does everyone follow us?' is not even a question we're invited to think about by the story. And again because of the origin system, if it were a question, then the answer isn't going to be anything personal to Tav, because it'll have to be able to apply to any of the origins.

Furthermore, we're going to get to play these characters as origins. Will it still be about the party when we're playing as these defined, clear characters? The story thus far is clearly constructed to have one central character, but the central character could be multiple different people.