Originally Posted by Niara
Other games - even the games that Robert suggested, all do this correctly.
Yes, though Robert didn’t actually address the issue you raised, but quoted games with other potential unrelated narrative issues.

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1. Why is it that my MC, one of two remaining Grey Wardens in Fereldan, is doing all the dirty work, instead of sending out their companions to do it, while making sure they survive?
Not even a problem - their status as a Grey Warden is the key to fighting and defeating darkspawn, and forging alliances. Arguably yes, if both Alister and MC died that would be bad, as there would be no one left to defeat archdeamon but that’s not the information characters have for the majority of the game. And no, DA:O companions don’t strike me as a sort of people who would do your job for you. Help out sure, but most of them have reason to see YOU succeed not go on a quest themselves.


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2. In Inquisition, why is the Inquisitor doing all the leg work, when they have a whole force they could be using? Something that gets touched on with the War Table missions.
Barely existent story and herb gathering, with most interesting content happening in the war table has been a common criticism. That said, as a anchor holder, Inquisitor is the only one capable of shutting down tears. He is also half prophet so again, make sense for him to be out doing work more, than hanging out in the keep. Still a terrible game though.


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3. It's a pretty common observation, across a multitude of games, that the MC is really super important, and yet, they're chasing down some old woman's frying pan...
Ah, Witcher3. A for hire odd job man, doing an optional curious odd job as he runs across a grandma and helps her out. The frying pan is even literally there, so it’s not like you go one a lengthy errand postponing a grand quest in the process.

Last edited by Wormerine; 28/01/23 12:00 PM.