Niara, the other games do a better job at justifying leadership because they have a much more linear structure to the plot. Dragon Age has a character creation system, but it forces you into the shoes of a Grey Warden/Hawk/Inquisitor. BG3 doesn't force you to become a plot-navigating tool right from the start. You play not as a "new recruit of this faction" but as your character with their own story put into the crazy circumstance. It needs a different approach to develop on the plot issue, I think. The mentioned games' experience is not very applicable.