Originally Posted by dwig
Originally Posted by Warlocke
I think that they need to change the NPC behavior to just stand still after a fight. I’ve had companions do some really dumb things while trying to reconvene after a fight.

While they are at it... they need to do something about downed characters after the fight ends and the time goes to real time. This shouldn't turn into a test of my reflexes every single time. My preference would be for all downed conditions to simply end with combat, but I would find it acceptable to give one last round of turns so that we can help them up before we are on the clock again.

That was addressed in a patch a while ago. When a character goes down and combat ends a character no longer rolls death saves and you have all the time you need to get them back up. Before I had situations where I would lose characters if there was an automatic dialogue after a fight but that doesn’t happen anymore.

Unless you are talking about something else?