Paladins NEED to have a deity choice. And its not like its a huge fix. At least just copy paste the Cleric deity list in. I wanted to play Paladin today, I stopped whedn I saw there was no Deity choice (and I was shocked to see that). When I play a Cleric or a paladin in 5E and 3.5 I always choose a Deity. I mean DUH! thats ultimately where they get their powers from. It could be a selection of gods true, like the Triad (Ilmater, Tyr and Torm). But for ease of implementation just add 1 choice deity. It does not need to have huge consequences, but it needs to be there, like for the Cleric. If not then whats even the point, might as well scrap Paladin at that point as they would be pointless and make no sense whatsoever. Their magical powers are DIVINE magic, Ie comes from either a deity, deities or a servant of a deity (Devas etc).

This is D&D basics Larian. Ive loved everything youve done and shown so far, but you dropped the ball bigtime on the Paladin, sry but its true.
Unless ofc you plan to implement it but just havent gotten around to it yet.
PS: Atheist here, who loves to play religious characters in tabletop d&D Why? Because they are 100% real in D&D, and most denizens of Faerun either worships or at least sends prayers to the gods (before a trip at sea, harvest, if bad weather, death in the family, gambling, business venture, etc etc). So my stance on this point is not due to any religious bias, its common sense bias based on the setting if anything.

PPS: All that being said it should actually be an option for all the classes, simply due to the setting.


"They say he who smelt it dealt it."
Sooo technically... this burnt corpse is your fault officer."