So I guess I need to say, this thread is NOT about UR5.X or any other engine, its about game development aka narrative, story and how its presented.
But yes, UR5.x is the best at the present time.
I would like a more of a open world with over the shoulder camera and that's what I'm advocating for Larian but most of all to get out of the turn based strategy at least for some developed games, even the game I mention a few posts up "Sword Coast Legends" was a top down view but it had RTwP and even better, the skills you used were "cool down" based rather than the short rest/long rest replenishment type system. That's not to say that you could not have a camp system, to talk with your companions, flush out their story, romance, etc.... aka Dragon Age:Origins