Originally Posted by The_Red_Queen
Originally Posted by robertthebard
I guess, instead of leaving us with a narrative "out" for the main character dying, they need to just run a "Game Over" screen and take us back to the last save, because it's sure leading to a lot of misconceptions about why it's there.

Nah, I definitely still want it to be possible for my party to resurrect my dead PC with a spell or scroll or go back to Withers at the camp to get him to do it.

I think it would be quite a fun feature if the game could continue indefinitely if our main character died, but not enough to want Larian to put any significant resources into this. I’m happy for inability to remove our dead PC from the party or to full rest with them dead to act as the push to resurrect them if that’s what the story needs. Or indeed for the party to limp on and complete the game but without any meaningful interactions between them if that’s feasible with the existing game mechanics and someone particularly wants to play that way.

Though it might also be fun to have some specific dialogue between our party members the first time our main character dies, in which they give their views on bringing us back and more or less grudgingly agree to do so smile.

Yeah, that's more directed to the "Tav is totally replaceable, see, because you don't have to resurrect them" crowd. Although, now I'm curious if you could even try the tadpole removal dialogs w/out Tav/the main character. If not, and I'm betting that's the case, then the game's going to come to a screeching halt pretty fast.

Originally Posted by Gray Ghost
The tadpole moments always read to me as just your minds melding because the tadpoles are reaching out to each other, and serve as a way to force the issue of people who might not share their tadpole situations sharing their tadpole situations, not as a sign that our character was imposing some kind of psychic will on the others.

As for the game over thing and the narrative 'out', I've never liked that the game just goes on after Tav dies. Maybe I'm just too used to how games typically handle main character death, but it just doesn't feel like it fits. Bringing Tav back afterwards is just needless hassle and I feel like actually coming back from the dead should warrant some kind of reaction. It's one thing if, on the death of our pain character the game ends, that just goes along with the time-honored assumption that when we die in a game, it's not actually canon. But this game makes it pretty clear that each death is defiitely canon, thanks to this and to the whole Gale situation, and if they're going to do that, there should be some reaction. Also it bothers me that despite us seeing tadpoles leaving the body after death, nobody really voices that as a potential solution. I think it wouldn't be a good solution, but if death and resurection are going to be canon things that the characters perform, it feels wrong that no one at least talks about it. Overall that aspect doesn't really feel like it adds anything and it introduces too many cracks in return.

The tadpole moments provide a reason to work together, you know, removing it. Especially for anyone that knows what it's supposed to do to them. That we, as players, know it's not a really big deal yet shouldn't be factoring in to whether or not the assorted cast would join forces to find a solution to their mutual problem.