Originally Posted by Blackheifer
Originally Posted by Zerubbabel
Originally Posted by hotmac
So I guess I need to say, this thread is NOT about UR5.X or any other engine, its about game development aka narrative, story and how its presented.
But yes, UR5.x is the best at the present time.

I would like a more of a open world with over the shoulder camera and that's what I'm advocating for Larian but most of all to get out of the turn based strategy at least for some developed games, even the game I mention a few posts up "Sword Coast Legends" was a top down view but it had RTwP and even better, the skills you used were "cool down" based rather than the short rest/long rest replenishment type system. That's not to say that you could not have a camp system, to talk with your companions, flush out their story, romance, etc.... aka Dragon Age:Origins
Why not just play those games? Larian has only made one game like that and it was Divinity 2, a decade and a half ago. Literally almost every modern RPG is closer to what you are describing...
-Bioware games (Dragon Age series, Mass Effect series, KOTOR)
-Bethesda games (The Elder Scrolls series, Fallout series, Starfield eventually, ESO)
-Obsidian games (The Outer Worlds, KOTOR 2, Avowed eventually, Outer Worlds 2 eventually)
-A bunch of Ubisoft games (Assassin's Creed games from Origins onward)
-Lately, Spiders games (Greedfall, Greedfall 2 eventually)
-Half of all JRPGs, including Square Enix games and Monolith Soft games (Many Final Fantasy titles and Xenoblade titles)
-Some Capcom Games (Dragon's Dogma, Dragon's Dogma 2 eventually).
-If you're cool without having a dialogue-based story, Elden Ring.
-Outward was a thing apparently.
The Open World real time action RPG genre is oversaturated. For the record, I would like an over-the-shoulder camera, but I think there's nothing to add with real time combat. Larian should stick with turn-based combat, as that is what they have revolutionized, what they are good at, and what sets them apart from much of the genre. There's nothing stopping WOTC from handing the license to another developer to make an open world real time party-based action RPG set in the Forgotten Realms.

That you left out the only game that even remotely comes close to what BG3 actually is is unforgivable.

The Temple of Elemental Evil

If you are looking for a turn-based game with complex D&D rules(2E), great voice acting, and solid tactical combat, with a compelling story then the game you want is Temple of Elemental Evil by Troika Games.

You can get it on GoG for $5.99

https://www.gog.com/en/game/the_temple_of_elemental_evil

There is a community that has been updating the game and patching it for 20 years. see below for those patches, they are really essential. There are actually two communities but the patches work together,

https://sorcerers.net/Games/ToEE/index_misc.php

https://co8.org/community/
My God, a sacred relic from an age long ago.


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