Originally Posted by Saito Hikari
Originally Posted by Zerubbabel
But I think asking LARIAN, which revolutionized turn-based 3D top-down CRPGs and permutation gameplay in the CRPG scene (where it was more of an immersive sim thing before), to be the one to drop everything and produce what everyone else is already producing is a mistake.

100%. Larian at least makes interesting turn-based games, even if flawed in some respects, but I would definitely trust them with making turn-based games more than the action-based games that they have been on official record stating that they only made because of their publishers essentially forcing them to, back in the day. Game development shouldn't be a question of whether they should, it should be a question of whether they want to.

I feel like a lot of arguments for wanting BG3 to use a more action style is basically code for 'I already know there's a bunch of other action RPGs out there, I'm just mad the sequel to my specific franchise isn't one of them'. Not much different from all the tired arguments in the Final Fantasy community about FF moving away from turn-based games when there are plenty of turn-based RPGs out there (even by the same company, it feels like SE's most well-received games from their deluge last year were the turn-based tactical RPGs while the rest aside from their attempt at RTwP in Diofield seemingly fell flat on their faces critically), and the arguments there basically boil down to 'I'm just mad that there's no super high budget turn-based FF game'.

The only argument I'd consider valid for not wanting BG3 to be turn-based is for people that want it to be RTwP on principle of the previous two games being RTwP. But even then, I don't think Larian has ever made a RTwP game before.
BG3 is going to stay turn based combat basically because it is Dungeons Dragons 5.0 rules based on more or less.

That said to speed up combat some progress has made monsters act on same initiative etc. To this day I do not think the control system gameplay is best out there for BG3, but doable ok. Where BG3 shines is graphics, but even more so with videos and sound and music that combination. Well and slowly adding more Dungeons Dragons 5 elements and fixing bugs and creating Forgotten Realms World.
BG3 also supports multiplayer cooperative play up to maximum 4 players, but so does Solasta as well nowadays. While PoE and Pathfinder games supports only solo play.

When I said BG3 shines in graphics I was comparing vs DOS 2 (BG3 has better graphics then DOS2 and it is not exact same graphics as DOS 2 anymore), Solasta, Pillars of Eternity and Pathfinder games. BG3 is not better graphics then the new KING Unreal 5 engine of course hehee.

Last edited by Terminator2020; 31/01/23 10:37 PM.