For video game's sake, BG3 should just enforce Paladins into picking a deity from a list narrowed by your Oath. It's much more interesting to have those faith specific dialogue options than not having them. The deity is a much more meaningful factor in the story than a vague Oath.

Oathbreakers need to be able to change deities. Ideally that would tie into the story directly if the Dead Three will be a player and make you choose between them, or Shar. Justiciars of Shar are Oathbreaker Paladins, no?

Oaths are a really cool concept and give great RP guidelines, but it should be secondary to the faith where the magic comes from. Divine powers are what defines and separates a Paladin from a Fighter who can swear a similar oath and be a Knight without divine magic.

Last edited by 1varangian; 31/01/23 10:55 AM.